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Post by sourgrapes on Jun 15, 2015 21:21:41 GMT -6
something I have been wondering for a while is how do you know how big something is when your drawing it in blender. I know it has a grid Is there a way to know that 2 boxes equal x amount of distance so when you say make a sign in blender and export it to ge its not going to be as big as a tractor when it was suppose to fit on a mailbox
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Post by LMBFarmer on Jun 15, 2015 23:06:03 GMT -6
A Blender grid box is 1 meter and if you hit "N" you will open a tab that shows the exact dimensions of your object.
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Post by sourgrapes on Jun 16, 2015 6:55:56 GMT -6
Thanks for the info. is that also the same with maya?
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Post by LMBFarmer on Jun 16, 2015 11:26:14 GMT -6
It "should" be, as they are both very common programs.
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Post by SRSMDS on Jun 16, 2015 20:02:28 GMT -6
Blender imperial mode will put the whole program in english units:
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Post by coopdog on Jul 7, 2015 14:19:46 GMT -6
A Blender grid box is 1 meter and if you hit "N" you will open a tab that shows the exact dimensions of your object. The exact scale in meters? nevermind, somehow missed serious' post
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