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Post by johnny5 on Sept 30, 2015 10:22:10 GMT -6
Hello. I imported a flag and post from a map into blender. It showed up but was no where near the grid. So got it up close so could work on it. So after exported back to i3d the object is all there but the node to move it is way off to the side. Actually have to zoom out some to see the node so I can move object. How do u make everything so it's perfectly centered in blender so the node is centered with object in Giants? Thx
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Post by musicman on Sept 30, 2015 15:57:07 GMT -6
Not sure if i am 100 percent accurate about this but get it where you want on grid. I use 4 windows open at once to do this ( the perspective and top, front and side) and get it on grid. Put the center of flag pole on center of grid by selecting objects and go to edit mode and use the move and rotate tool to do this. Then freeze transformations will zero everything out. Try that, hope that helps you.
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Post by johnny5 on Sept 30, 2015 20:12:20 GMT -6
Ok. Thanks. I'll try that. I didn't do the freeze transformation part.
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Post by musicman on Oct 1, 2015 13:03:58 GMT -6
Ok. Thanks. I'll try that. I didn't do the freeze transformation part. I forgot to include to change the world space/ world rotate pivot and world scale pivot to all zero values as well in the channel box.
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Post by johnny5 on Oct 1, 2015 13:45:21 GMT -6
Thanks for the replies. I'll give it a go.
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Post by johnny5 on Oct 3, 2015 8:51:22 GMT -6
Got fiqured. Thanks
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