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Post by cooper on Apr 19, 2018 20:20:14 GMT -6
I am currently having a texture problem when exporting from blender. When editing a mod I import the model into blender add the diffuse texture then I add the normal map the model looks good in blender with its textures but when exported to Giants the textures are all messed up. I originally thought that when I was editing the model in blender it some how was messing the textures up but I tried just importing the model into blender then added the textures without editing the model I exported back into Giants and the textures are still messed up. I have attached two pictures showing blender and giants. Any help with this would be greatly appreciated.
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Post by cooper on Apr 20, 2018 16:53:36 GMT -6
Anyone??
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